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Thursday 22 August 2013

Galaxy Note III’s Hardware Specs Fully Unveiled

On September 4, South Korean mobile phone maker Samsung Electronics should make official the next device in its popular Galaxy Note series (namely the Galaxy Note III), and some more info on what the handset will pack in terms of hardware specs has emerged. 

At least two flavors of the device will arrive on the market, featuring model numbers SM-N900 and SM-N9005, with different processors inside, and each targeted at various markets out there. 

According to a recent article on SamMobile, both Galaxy Note III iterations will arrive on the market with a 5.68-inch Full HD (1920 x 1080 pixels) Super AMOLED touchscreen display. 

However, the SM-N900 is said to sport a 1.8GHz Octa-Core Exynos 5420 processor inside, paired with an ARM Mali-T628 MP6 GPU, and with an unconfirmed amount of RAM. 

As for the SM-N9005, it remains to be seen what processor and GPU it will sport, though it appears confirmed to arrive on shelves with 3GB LPDDR3 RAM. 

Both flavors of the upcoming mobile phone are said to have a 13-megapixel photo snapper on the back, with Optical Image Stabilization capabilities. Although not mentioned, a front camera should also be included in the package. 

Apparently, Samsung is planning on releasing each smartphone model in three different versions, depending on the amount of internal memory, namely 16GB, 32GB and 64GB. A microSD memory card slot will also be present inside the device. 

Only the SM-N9005 flavor of Galaxy Note III will offer support for LTE connectivity, though both of them will be released withAndroid 4.3 Jelly Bean loaded on top right from the start. A 3200 mAh battery is said to power the phone. 

Although Samsung is said to plan the release of three different capacity versions of the handset, it appears that the 32GB model will be pushed to most markets, while the larger 64GB variant will land on shelves only in select countries. 

One other interesting detail on the upcoming smartphone is the fact that it will feature the same dimensions as the Galaxy Note II, despite its larger screen. 

Nothing has been officially unveiled on the handset for the time being, so stay tuned to learn more on it when Samsung makes it official at IFA 2013 in Berlin.

Monday 19 August 2013

Sony Xperia SP review

Although it's technically a mid-range phone, the Sony Xperia SP gives the high-end Android handsets a run for the money. For starters, it looks absolutely stunning.
Some might see its plastic back as a step down from rear glass panel used on the high-end Sony Xperia Z, but its smooth contours make it much more comfortable to hold, its aluminium frame looks and feels great. It gives the phone a much more pleasing sense of weight and durability - we're big fans.
Sony Xperia SP
The clear, illuminated antenna at the bottom of the phone also helps give it a bit of character to distinguish it from other mid-range handsets. This can flash different colours to indicate when you’ve got a missed call or incoming text, and each option is fully customisable. It can also add a little more flavour to your media by flashing to the beat of your music or matching the dominant colour of your photos. You can turn all this off if you’d prefer, but we didn’t find it particularly distracting.
The Xperia SP's hardware performance is right up there with the very best smartphones currently available. It only has a dual-core Snapdragon processor and 1GB of RAM, but its high clock speed of 1.7GHz made a huge difference in our SunSpider JavaScript benchmarks. Using Chrome, it completed the test in 1,063ms, and it was even quicker using the Dolphin browser, scoring a super fast 954ms. This is very impressive for a dual-core chip, beating many quad-core phones in this browser test.
Sony Xperia SP
Its 3D performance was similarly outstanding. It produced a silky smooth average of 54fps in 3DMark’s Ice Storm test, scoring 10,074 overall. This is just behind the much vaunted Samsung Galaxy S4, but in practical terms you shouldn’t notice any difference. It just about coped with the even more demanding Ice Storm Extreme test as well, scoring 5,689 (or 22fps) overall.
Most tasks won’t need to utilise this extra power, but it made everyday tasks feel that much snappier. It rendered the BBC News home page in just two seconds and we didn’t encounter any stuttering or jerky movements while scrolling through web pages. Its 1,280x720 resolution meant we still had to zoom in to make text a bit more legible in desktop sites, but its responsive touchscreen was a joy to use.
Sony Xperia SP
The display itself is very bright, but there were some noticeable imperfections when it came to overall image quality. Sony claims it uses similar technology to its Bravia TVs, but while colours were very sharp and vibrant, blacks were still quite grey. This was particularly noticeable when we placed it side by side with an AMOLED display, but even other LCD screens produced deeper blacks. This is a shame, but it’s certainly no worse than the Xperia Z.
Thankfully, its screen didn’t take its toll on the Xperia SP’s battery life. This is largely thanks to the large 2,370mAh battery, which meant the phone lasted 7 hours and 12 minutes in our continuous video playback test with the screen set to half brightness. This is about average for a modern smartphone.Sony’s customisations to the operating system are fairly minimal. It has a total of seven home screens. Sony’s entertainment apps, such as its Video and Music Unlimited services, are hidden away on its outer screens, leaving more room for your own apps on the central screen. A small portion of the screen is taken up by touch-sensitive back, home and menu controls, but we still had plenty of room to use the rest of the screen, including the keyboard. We were able to type quickly and accurately, and while we initially lamented the loss of full stop and comma keys on the first screen, these can be easily added back in using the keyboard settings wizard.
Where the Xperia SP falls down the most is its 8-megapixel camera. We liked having a physical shutter button, but while our outdoor shots had plenty of detail, colours often looked quite murky, even in bright sunshine. We also noticed quite a lot of noise, and clouds in particular were riddled with a light speckling of colour, even in lighter, whiter areas. Indoor shots were better, but the noise still persisted and it didn’t cope well in low lighting conditions.
Sony Xperia SP
Its video recording was similarly mediocre, as there was a lot of visible noise even in our brightly lit test room. Static white backgrounds positively shimmered during playback and it only got worse when we turned the lights off.
This will be disappointing to some, but thankfully Sony goes some way to make up for this by packing the Xperia SP full of extra features. Most of them require other Sony products in order to work, but the first of these is support for Sony’s PlayStation 3 Dualshock controller, which allows you to use a PS3 controller with the phone when playing games. Its built-in NFC also pairs up with NFC-enabled Sony Bravia TVs so you can mirror your phone content on the TV screen. The MirrorLink app, on the other hand, will let the phone connect with certain in-car entertainment systems and mirror what’s on screen.
Sony Xperia SP
The Sony Xperia SP is a fantastic phone. It has its flaws, but they’re not quite enough to stop it from being an outstanding mid-range handset. With all the speed and power of a high-end quad-core phone, it’s also brilliant value. It wins a Best Buy award.
Buy it now from T-Mobile on a very generous 500 minute, unlimited texts and unlimited data contract, and you'll get a free handset on a £26 per month contract, with a total cost of ownership of £624 over two years. That's a saving of around £300 compared to the Samsung Galaxy S4.

Samsung Galaxy S Advance review

The Samsung Galaxy S Advance is a lesser model than its Samsung Galaxy S3sibling, but it’s still a desirable and stylish smartphone nonetheless.
Yes, it has the aging Android 2.3 Gingerbread operating system and a 1GHz dual-core STE U8500 CPU instead of the S3’s 1.4GHz quad-core CPU, but it has a 4in Super AMOLED screen, a 5-megapixel rear camera and a 1.3-megapixel front-facing camera, along with a range of multimedia and entertainment apps. In short, everything you arguably could need from a smartphone.
Samsung Galaxy S Advance
Certainly, we we’re impressed by its colourful 4in Super AMOLED display. Viewing YouTube videos on the Galaxy S Advance is a truly pleasurable experience. Sadly, its 480x800 resolution is unspectacular by modern standards, but the images are still sharp. Indeed, text and icons are smoothly rendered.
Samsung Galaxy S Advance
Less good is the motion of animations and menu transitions, which judder too often. The juddering isn’t annoying in itself; it’s annoying because it does occasionally provide smooth animation. Similarly, it’s too slow to change orientation and we regularly had to shake it to wake it. When it does change orientation, the transition is immediate and ungraceful, which we feel is unbecoming of the Galaxy S Advance. Even an iPhone 3GS switches orientation smoothly and gracefully. The Galaxy S Advance isn’t a cheap phone, and this jerkiness does let it down somewhat.
Samsung Galaxy S Advance
The phone’s web browser is functional, but reading text on it is disappointing given its screen size. We found ourselves zooming uncomfortably far in to the screen to read text, and then realised that part of the problem is its dimly lit screen. Even with the brightness turned all the way up, the browser was still too dark. It took a brisk 8 seconds to render the BBC News home page, which is fast.
Samsung Galaxy S Advance
It has forward and rear cameras, a range of shooting modes such as Panorama and Smile Shot, an LED flash and a maximum resolution of 2,560x1,920. Settings are easily changed and you can even switch between Auto Focus and Macro Focus, and add GPS tags.The Galaxy S Advance comes with a sensible complement of apps, such as a photo editor, a mapping app, a media player and an office productivity suite, but you can easily add more using Google Play. You can also download apps from the Samsung App store should you prefer. We downloaded BBC iPlayer and MX player, and both worked perfectly.
Samsung Galaxy S Advance
The Galaxy S Advance has 1.86GB of system storage for your apps and a further 3.91GB of user storage. That’s a generous amount, but you can further expand the storage capacity with a microSD card, should you need more room for your media.
It fits nicely in the hand and we could use it without hitting the sleep and volume buttons, but its plasticky feel does make it feel a cheaper phone than it is. The Galaxy S Advance is a good phone, and we love its attractive design and big screen, but we were expecting more from it. The Galaxy Advance S suits someone who doesn’t want to buy the top-of-the-range Samsung Galaxy S3, but still desires a similar design.

Samsung Galaxy Mega review

Never let it be said that Samsung leaves a niche unfilled. After the Galaxy S4 Mini, designed for those who feel the Galaxy S4 is just too big, we have the perfect phone for people who feel a five-inch phone looks like a silly little toy: the almighty 6.3-inch Samsung Galaxy Mega.
Samsung Galaxy Mega
This isn’t the biggest phone we've seen, though; that honour belongs to the 7inAsus FonePad. The Mega's screen may only be 0.7 inches smaller when measured diagonally, but this translates to a handset that is more than 3cm shorter and narrower than the FonePad. While a 7in phone won’t fit in a trouser pocket, we carried the Mega around all weekend without even noticing it was there - helped by the Mega being just 8mm thick.
Samsung Galaxy Mega
The Mega is big but skinny
We developed a love/dislike relationship with the phone's size during testing. The large screen made it a pleasure to use while at home, sitting on the sofa, surfing the web or watching videos; we were surprised at how much difference the screen size made compared to a five-inch phone such as the Samsung Galaxy S4 or Sony Xperia Z.
However, it's less fun when you're out and about. The phone is almost impossible to use properly one-handed, as your thumb can really only reach the bottom-third of the screen. One exception is when making calls, for which there's a one-handed mode that squeezes the numberpad into the bottom right-hand corner. Once you've dialled though, it's not particularly comfortable to hold up by your ear for long periods, and we never really managed to put our self-consciousness to one side.
Samsung Galaxy Mega
You'll struggle to use the Galaxy Mega one-handed
You don't buy a device designed to replace both a phone and a tablet without accepting some compromises, though. The Mega is actually significantly easier to carry around and use as a phone than we were expecting.
Samsung has included its Multi Window feature, which we've seen before on the S4 and Galaxy Note, but it really comes into its own here on the bigger screen. There’s a small tab that pokes in from the side of the display, and this opens a launcher for a selected group of apps that can then be dragged onto the top or bottom of the display (or the left and right in landscape mode). This means you can read a web page in one part of the screen while making notes in S Memo in the other.
Samsung Galaxy Mega
We're fans of the Mega's multitasking capabilities
PERFORMANCE
Size aside, the Mega feels just like a normal Samsung smartphone to use. The operating system has the usual Samsung skin, and its 1.73GHz dual-core processor gives it similar performance to the Samsung Galaxy S4 Mini. The Mega completed the Sunspider JavaScript benchmark in an impressive 1,111ms, which makes it one of the faster Android smartphones we’ve seen, and 5,130 in 3DMark shows the phone also has above-average gaming power.
These figures pale behind one of the Mega's big rivals, though: the Sony Xperia Z Ultra. The Ultra has a 2.2GHz quad-core processor, completed the Sunspider JavaScript benchmark in just 860ms and managed a monstrous 17,899 in 3DMark, both of which are the best scores we have ever seen. You could see the difference when browsing the web on both phones; the Ultra was smooth at all times, while the Galaxy Mega showed an occasional jerk when scrolling past complicated parts of web pages, such as reams of nested article comments.
DISPLAY
The Ultra also has a superior screen. Quite apart from its resolution advantage - the Xperia Ultra has a full HD 1,920x1,080 screen compared to the Mega's 1,280x720 - we preferred its image quality. The Xperia Ultra's display had beautiful pure whites, while we saw a slight blue tinge from the Mega's AMOLED screen.
The Mega only really suffers when compared side by side with the Ultra, however. During everyday use the Samsung phone felt perfectly snappy and the screen is bright with vibrant colours. A screen this large could also benefit from a few more pixels, but we could still read headlines and standfirsts on desktop web pages. There is currently no official pricing information for the Xperia Ultra, but the cheapest we've found it so far is for over £600 on handtec.co.uk - over £200 more than the Galaxy Mega. Samsung seems to be pitching the Mega as a mid-range hybrid, saving the premium slot for the upcoming Galaxy Note 3.
CAMERA
The Mega has an eight-megapixel camera on the rear and a 1.9-megapixel model on the front. We liked the photos it took in daylight, which showed accurate exposure in bright sunshine. Low-light photos were reasonable, but with some softness from noise reduction. When shooting a low-light video with a pulsating light, we found the handset continually hunted for focus.
Samsung Galaxy Mega
Well-judged exposure in this sunlit smoky scene
CONCLUSION
The Galaxy Mega's name definitely refers to its size rather than specification or price, as this is a phone with a mid-range specification which is a similar price on contract to the Galaxy S4 Mini, and looks like it will be significantly cheaper than one of its main rivals, the Xperia Ultra. You shouldn't buy it if you're just looking for a 3G tablet, as the Asus FonePad fills that niche for half the price. However, if you're prepared to put up with looking a bit silly when you're making a phone call; then the flexibility of having an excellent web surfing device which will still fit in your pocket, makes the Galaxy Mega a good buy.

Sunday 18 August 2013

Alongside its new Xperia tablet, Sony today launched three new Android-powered smartphones: the Xperia T, V and J. Wired goes hands-on.
The headlines belong to the Xperia T, the company's new flagship. It's a large but lightweight Android phone with 1,280x720 pixels squeezed into a 4.6-inch display -- the result being an extremely sharp screen, that's just the tiniest bit crisper than Samsung's Galaxy S III.
In addition there's a dual-core 1.5GHz processor, a 13-megapixel camera on the back (and a lower-resolution camera on the front), GPS and movement sensors, up to 16GB of internal storage and it's powered by Android 4.0 (Ice Cream Sandwich, but a 4.1 Jellybean upgrade is promised).
Notable as well is Sony's choice of microSD for expanding the memory of the phone. Sony, ever the fan of creating custom memory cards that only work in its products and cost an arm and a leg more than the standard alternative, appears to have seen sense on the memory front. Well done, etc.
Hands-on
It's a sweet phone to use, too. The Android implementation is basic, which is a good thing -- Sony hasn't tried to skin the operating system, so you're effectively getting the standard Android experience. The screen is wonderful -- arguably on par with Samsung's Galaxy S II and III in terms of vibrancy, and with terrific crispness. There was no notable lag when navigating homescreens and apps, and the chassis is thin and lightweight (9mm and 139g, respectively).
We were looking for something unique though. As good as its internal specs are, and as nice as they make the phone to use, Samsung's Galaxy S III beats it in terms of processing power and screen size. The key appears to be the camera, which adds a hefty five megapixels on top of what Samsung offers, as well as Sony's Exmor R sensor so those extra pixels aren't wasted. At least that's the hope -- we're waiting to test the camera out during some decent lighting.
Either way, it's still a decent Android phone, if somewhat lacking its own identity in the ever-expanding Android Who's Who directory.
Xperia V
Also announced was the Xperia V, another 1.5GHz-powered 13-megapixel camera phone with the same resolution display but in a smaller chassis. It's actually very similar to the Xperia T, but likely to be cheaper when it goes on sale. It only has 8GB of internal memory though and the battery is a bit smaller (read: it holds less charge). But it does have NFC for fast pairing with other Sony devices, as well as 4G LTE connectivity and also comes in pink. 
It's not immediately obvious why Sony decided to release two phones with specifications so close to each other. It's no more obvious when you sit and think about it, either. We'll be raising the issue in an interview with Sony later this week, rest assured.
Xperia J
The third and final Xperia device is the one with the most personality, even if its specs are less impressive. It's a four-inch Android 4.0 phone with an 854x480-pixel display, a 1GHz processor, a five-megapixel camera, 4GB of memory (plus microSD), weighs 124g and comes in pink and gold (as well as black and white). It's the lower-end "stylish" phone, but with its simple Android implementation, decent screen and distinctive look, it'll no doubt appeal to the kids who can't afford the bigger, badder T or V.

Samsung's Galaxy Note II is even more massive than its predecessor

The phone you thought was too large for your hands just got bigger. Samsung has announced the Galaxy Note II, and its even plumper than its predecessor.
It's an Android phone that lives in the part of the market that makes people ask, "Is this a massive phone or actually a tiny tablet?" It's arguably the former, but it's for you to decide whether it's too massive.
Unlike the 5.3-inch original Note, the new model has a 5.5-inch screen. The resolution has changed slightly to 1,280x720 pixels (from 1,280x800) in order to perfectly match a 16:9 aspect ratio.
Inside the processor has been bumped from 1.4GHz dual-core to 1.6GHz quad-core, it will run Android 4.1 Jellybean out of the box and the maximum storage capacity has jumped from 32GB to 64GB. The RAM has been doubled too, from 1GB to 2GB, to support the needs of current and future Android apps.
There are two things that notably have not changed, however: the rear camera still shoots at eight megapixels and in the hand it feels wide, but light. It weighs 180g and is 0.2mm thinner than before, measuring 9.4mm (down from 9.6mm). We got some time with the phone on the show floor of this year's IFA convention to discover this in the flesh, and also that it's a responsive bit of kit. It whizzed through apps as well as the Galaxy S III thanks to the over-capable processor on the inside.
It's a decent successor to the Note, and the fact that Samsung has decided to produce a new model shows some commitment to the form factor that will be important to developers and publishers considering the Note as a key model to develop for. Its internal upgrades certainly make it an attractive upgrade for anyone using and enjoying the first Note, too.

The Nokia 3210 was the greatest phone ever made

In terms of being a phone, Nokia's 3210 was, historically-speaking, as impressive as the wheel, sliced bread and hair straighteners. It did everything perfectly that my beloved ex-CNET colleague Flora Graham once said the iPhone sucked at: being a phone.
I remember having a blue 3210 on Orange circa 1999. Now, true, it couldn't offer Google Maps, didn't support corporate email, wouldn't shoot HD video, didn't use GPS, couldn't remotely control my home media library, didn't include a wireless movie rental store and certainly couldn't provide augmented reality experiences.
But do you know what it could do? Make great calls, make texting quick, and didn't run out of battery power in 24 hours. It's something I pointed out in an article I once wrote for GQ, about the old Nokia N8: the 3210 really was one of Nokia's finest achievements.
Thomas Ricker, who writes for the The Verge, once said to me that most of Nokia's mid-range phones have basically been revisions of the 3210. And although he's correct, these mid-range phones have always cowered in the shadows of their older, more feature-rich smartphone brothers and sisters as Nokia's portfolio increased in size and scope.
The 3210 did not. It didn't compete with the Nokia Communicators of the time because, unlike Nokia's current flagship do-all smartphones, it was an entirely separate product category. Today, most Nokia phones -- from entry-level to flagship smartphone -- are essentially just different scripts for the same story.
So next time you see a 3210 covered in dust, do me a favour: give it a polish. And then give it to me, because I lost mine years ago.

Saturday 17 August 2013

How Apple Can Leapfrog the Moto X

motoxdesignedbyThe most vocal and active iPhone and Android fans scoff at the notion that Moto X is the new iPhone. But it’s true.
The iPhone used to represent the most elegant, innovative and fun-to-use smartphone for everybody. That status has now been taken by Motorola’s new “Google Phone,” the Moto X.
iPhone fans reject this idea because the Moto X is just another Android phone with an inferior screen — and a vanilla one, too, plus a few gimmicks.
Android fans like the Moto X, but say superior phones like the Samsung Galaxy S4, HTC One and even Motorola’s own Droid Maxx are more powerful phones with better specs.
The problem is that the whole which-is-best conversation is dominated by outliers — people who are especially enthusiast and knowledgeable and use phones differently than most users. They make the classic mistake in the analysis of consumer electronics devices, which is that they confuse their own buying and usage patterns with the larger market’s.
The second problem with the way pundits generally look at the industry (in direct contradiction to how Apple views it, and I think Apple is right on this one) is that they view innovation through the lens of technology, rather than behavior.
The iPhone, for example, was innovative not because it had touch screen technology that nobody had seen before (in fact, we had), but because it changed the behavior of everyone to the touchscreen way of interfacing with a phone — primarily through the iPhone and secondarily through the copycat phones.
Apple innovates by changing user behavior for the better. And that’s why the Moto X is the new iPhone — because it changes user behavior.
Why the Moto X is the phone to beat for Apple
The broad consensus, even among Apple shareholders, is that Apple isn’t innovative anymore. In fact, this is always where Apple finds itself in the weeks before a big announcement. Apple announcements historically leapfrog the competition. But as time passes, the competition catches up and surpasses Apple. Then there’s another announcement, and the circle of life continues.
Motorola, on the other hand, will soon become the darling of the industry when the masses start buying and using Moto X phones later this month. The list of innovations in these phones is long. And by innovation, I mean the Apple kind of innovation, which involves changes in user behavior.
Specifically there are five behaviors the Moto X will change for the better. Here they are, plus how Apple might (or might not) leapfrog each of these behaviors by coming up with better innovations.
Behavior #1: buying a phone
The Moto X will be super fun to buy for AT&T customers. They’ll be able to visit Motorola’s Moto Maker site, and custom-build their phone, choosing colors, color highlights, matching accessories and even words to be printed or engraved on the outside of the phone. They can customize the wallpaper, log-in message and add their log in, and when the phone arrives in four days or less, it will already have those options set.
Design snobs will say this will result in ugly color combinations and garish phones. But this is besides the point. Its’ fun! And even more to the point, it’s a totally new user behavior for how phones are purchased.
The Apple buying experience is already pretty good, and the addition of iPhone 5C color options will help a little bit. Apple can come close to matching the buying innovation of Motorola by working with case manufacturers and accessory makers to offer stuff that match the new 5C colors.
Unfortunately, however, I don’t think Apple is going to be able to beat the Moto X buying experience.
Behavior #2: turning on the phone
Motorola has come up with two really cool ways to bypass lock screens while maintaining some degree of security. The first is called “Trusted Devices.” The way it works is that you pair your Moto X phone with any Bluetooth gadget, even if the phone has no use for it. These can include your Bluetooth keyboard, wireless headset, car sound system — whatever. From then on, whenever the phone is within range of any of those devices, the lock screen doesn’t present itself. The phone just comes on.
The second is a #20 clip-on dongle called the Motorola Skip, which uses NFC to bypass the lock screen. Just attach the Skip to your belt or shirt or whatever, and by tapping the phone to the Skip you turn on the phone without a passcode.
I think Apple could blow Motorola away on how people turn phones on with biometric fingerprint ID. This should exist as rumored in the upcoming iWatch and/or also in the future iPhone.
It makes the most sense for fingerprint ID to first appear in an iWatch. The reason is that this could authenticate not only the iPhone, but the iPad, MacBooks and all the rest. It could also be extended in software to provide a kind of LastPass like functionality in which wearing the watch simply eliminates all passwords when you use any of your devices — or anyone else’s Apple stuff, for that matter.
If Apple announces a biometric iWatch next month, they will instantly replace Motorola as the most innovative company on the behavior of how phones are turned on.
Behavior #3: checking notifications
The Moto X “breaths” the time and notification alerts — they fade in, then fade out, and constantly. By pressing and holding on a notification type (say, the notification says you have three new emails) you instantly go to those messages.
The main reason all smartphone users touch their phones at all is to check for updates and notifications and the time. Has anyone called? Are there new Facebook messages? In real life, this is why people pick up their phones 20 times a day.
The Moto X changes that behavior. By simply placing your phone upright, you see the time and notification alerts without touching the phone. Not touching the phone for this information is a totally new and innovative behavior.
Right now, the way Apple handles notifications is already broadly inferior to how Android does it. iPhone users complain endlessly about how their phone sounds an audible alert for an incoming notification, but then they can’t find out what it was that triggered the alert — the pull-down notifications screen often shows no evidence of a message. So in addition to picking up the phone, unlocking it and checking the alert, iPhone users have to also to sometimes search app-by-app to figure out where the alert sound came from. It’s a mess and Apple needs to fix it.
Apple could out Moto X the Moto X by showing not only the alert for notifications, but also the notification itself (a summary or first few lines of the messages on screen) with a Siri voice command. So the iPhone is sitting there, the alert for notifications sounds, and with a command, such as “What is it?, the real message could appear on-screen — but only if the user is wearing the iWatch.
Apple could also clobber the Moto X by bringing in to the iPhone notifications from other devices, such as from an iMac or MacBook Pro.
Behavior #4: interacting with the phone
Both Apple and Google launched kick-ass voice-enabled artificial intelligence virtual assistant features. But neither company has successfully changed mainstream behavior in using these features.
Google Now is better than Siri. But Siri has more mainstream usage.
The Moto X is likely to give Google Now a big boost. Because the Moto X responds hands free to Google Now commands, even when the phone is asleep, I think it will actually shift user behavior toward the use of virtual assistants.
Apple could beat the Moto X by emulating its hands-free capability and adding Google Now – like pre-emptive interaction, interrupting the user with vital information. I would also like to see agency — the ability for Siri to do things, buy things, reach out to people — put back into Siri.
The combination of Siri-’s personable, natural language interface with Google Now’s preemptive interruption feature and the Moto X’s hands-free interaction capability would drive massive changes in the behavior of iPhone users toward heavy Siri use.
Behavior #5: taking pictures
Even the old iPhone 5 takes better pictures than the shiny new Moto X. However, the Moto X has behavior-changing innovations that Apple needs to leapfrog.
Specifically, Moto X has a very short time interval between deciding to take a picture and taking ten pictures. Just take the phone out of your pocket, flick the wrist twice, then hold a thumb on the screen. That gets the Moto X to focus and start cranking out photo exposures. These are auto-uploaded into Google+, where Auto Awesome creates animated GIFs, applies good photo improvements, creates panoramic photos and other changes — all without the involvement of the user.
The next iPhones are sure to take higher-quality pictures than the Moto X. But how can Apple improve the behavior around taking pictures on an iPhone?
The Apple way would be to change the functionality of a button — such as the Home button. Right now, pressing and holding the Home button brings up Siri. But if Siri can be conjured up by voice alone, then the press-and-hold behavior could launch the photo app and start cranking out the pictures.
All these examples, and my suggestions how Apple could leapfrog the Moto X, are presented here to illustrate what Apple needs to do to be Apple again — leapfrog the best features for mainstream users available elsewhere with better, more elegant ways to do things.
Apple has to change user behavior again with this next announcement. They may not do it in the ways I’ve specified. They may not do it at all. But if Apple is to retain its giant head start, it needs to starkly improve the way people interact with their phones, and not just come out with subtle improvements.

Friday 16 August 2013

iPhone 5S Will Be Gold, Come With 128GB, But Have Only 8MP Camera [Report]

group11
Analyst Ming-Chi Kuo of KGI Securities is one of the few analysts who routinely predicts Apple’s moves correctly. Yesterday, Kuo sent out a research note to investors that was filled with details about the iPhone 5S, including Kuo’s belief that we will see a gold-colored iPhone 5S available with 128GB of storage.
We’ve heard plenty of rumors in the past that the iPhone 5S would come in gold, but many of us didn’t believe it. Kuo says that it’s a certainty, though, as it will help distinguish the iPhone 5S from its predecessor.
The 128GB announcement is also something of a surprise. Technically, Apple’s had the ability to put 128GB of SSD in a device the size of an iPhone for years now, and quietly released a 128GB iPad last year, but this is the first we’ve heard from a reputable source that the iPhone 5S could get the same treatment. It’s a nice upgrade, but the device that could really use 128GB of storage is the iPod touch, turning it into a true iPod Classic replacement. With Apple increasingly emphasizing the iCloud, 128GB isn’t nearly as useful on a device with a cellular connection.
Finally, Kuo augurs concerning the CPU behind the iPhone 5S, the A7, which he says will be 20% faster. Interestingly, he argues that the iPhone 5S will continue to boast an 8MP camera, as opposed to the rumored 12MB camera. Megapixels aren’t everything, though: Kuo thinks that the iPhone 5S aperture will open up to an impressive F2.0, while dual-LED flash will help with night time shooting. That’s a nice upgrade, even without pixels.

Belowrez Turns You iPhone Into A Crappy VGA Camera

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If ever proof were needed that pixel art’s deceptive simplicity requires a huge amount of work and skill, it’s here in the form of Belowrez, an iPhone camera app that measures its pixels not in the millions but in the tens.
Belowrez turns the beautiful flow of photons falling on your iPhone’s camera sensor into a low-resolution mess, complete with limited color palette and weird aliasing effects. You can pick from nine different effects, which include “four color CGA modes, enhanced 16-color EGA, and 256 color VGA.”
You can also pinch in and out to change the size of the pixels.
Belowrez is free, and as such you should just download it now. It takes up just 1.2MB on your iPhone, and it will provide a lot of fun. It’ll also e

Read more at http://www.cultofmac.com/240961/belowrez-turns-you-iphone-into-a-crappy-vga-camera/#VoBMAesIlbrQ4T81.99 

Why Having Several iPhone Cases Is A Good Idea [Deals]

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As a longtime iPhone user, I’ve gone through my share of cases. There are a ton of great ones out there (including the FLAK case, currently available at a discount through Cult of Mac Deals), some of which work better in certain situations than others. That’s why I’ve always had a variety of them around – and it’s something I’d suggest more iPhone users do.
There are several reasons to keep a few iPhone cases handy, but the main reason I keep a selection of them around is simple: versatility.
Having a versatile case is all well and good, but having multiple cases that each do one thing well is a better option. I’ve got a NuGuard KX case for those instances where I’m overly concerned about my iPhone falling out of my pocket (when I’m riding my bike or doing any form of exercise), and I’ve got a Mophie Juice Pack for when I want to have an extended charge (when I’m travelling, for example). No one case can do everything well, so having a selection I can use depending on where I’m going or what I’m doing is important to me.
The FLAK case by Lunatik for the iPhone 5 is an example of a case that offers protection without the bulk, so it’s a case that does a couple of things better than most. Right now Cult of Mac Deals has it for just $19.99, so head to the Deals page and add it to your iPhone case collection today.

Apple Gives iCloud.com Beta A Complete iOS 7 Redesign

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With less a month to go until Apple unveils its new iPhones and the release date of iOS 7, the iCloud beta site just received a redesign to bring it more in-line with iOS 7’s UI.
Apple has replaced the old iCloud app icons for Mail, Contacts, Calendar, Notes, Reminders, and Find My iPhone with their counterparts from iOS 7. Along with the new icons, Apple has redesigned the UI of each app with the updated look of iOS 7 as well.
Take a look:
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Calendar
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Contacts
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 Notes
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Reminders
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Find My iPhone
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Roku Tops Apple TV As Most Used Streaming Set-Top Box In U.S.

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Apple TV manages to grab most of the spotlight for streaming set-top boxes, but when it comes time to actually view content, Americans are using Roku far more frequently than Apple’s little hobby.
A new study from Parks Associates found that while the Apple TV is used by 24% of U.S. consumers with a streaming video device, Roku has managed to best that with a 37% usage rate among households with such devices.
For its study, Parks Associates surveyed 10,000 U.S. broadband households to find out which devices are used the most. The study found that the use of streaming video devices like Apple TV and Roku has doubled since 2011 to 14% in 2013, and has opened up a thriving market for innovative video services.
The battle for the living room is far from over though. Microsoft and Sony have already revealed their next-gen gaming and video streaming consoles that are due out later this year, but we also expect to see competition from Intel, as well as Google and other companies. Plus, you know Apple’s got something up its sleeve.
Experts estimate that the overall market for connected devices will double to 330 million devices sold per year by 2017, along with a 100% jump in annual sales.

Yelp 7.0 Finally Lets You Write Reviews From Your iPhone

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Apple’s added a lot of Yelp integration into iOS over the past two years, but despite providing copious amounts of reviews for every restaurant in the U.S., the app hasn’t let you actually write a review from your iPhone.
Yelp 7.0 was just pushed to the App Store and now gives users the ability to write reviews from their iPhone. Now you can trash a restaurant’s king salmon tartare on taro chips while waiting for your waitress to bring a check. Not finished with your praise? You can save a draft and publish it later, too.

Apple Seeds iOS 7 Beta 6 To Developers With iTunes In The Cloud Fix

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We weren’t expecting Apple to drop a new iOS 7 beta so soon, but Apple just dropped iOS 7 beta 6 in our laps this late Thursday afternoon. Developers can download the new beta build from the Dev Center or as an OTA update.
Once we dive into the beta we’ll let you know if there are any big changes, but it looks like it’s mostly just a fix for an issue with iTunes in the Cloud.

Huawei Ascend P2 Review: Higher and Higher

Huawei is launching a flagship Android handset that offers an interesting take on what Google’s mobile platform has to offer, bringing a level of adaptability seldom seen on other devices along with fast 4G speeds. But does the Ascend P2 have what is needed to pitch itself against the incredibly high-spec flagships from the likes of Samsung and HTC?
Huawei Ascend P2 Front
Key Features
  • 1.5GHz quad-core processor
  • 4.7-inch LCD display
  • 16GB of internal storage
  • 13 megapixel camera
  • 1080p video recording
  • 8.4mm thick
  • 122g weight
  • Android Jelly Bean
  • 2420mAh battery
Design and Build
The Ascend P2 is a slim device and its 8.4mm frame feels slender, although the glossy finish does make it slippery. It’s not the most comfortable handset we’ve ever tested and its sharp edges can sometimes dig into your hand; we found ourselves wishing it was a little more chunky.
The unusual form factor at first gives the impression that the backplate can be removed but it cannot, with the SIM card slot is housed under a small cover on the right of the device and there’s no room for expandable storage such as a microSD card. This does seem to give the Ascend a sturdy feel though and it certainly feels solidly built.
Huawei Ascend P2 Back Top Edge
Screen Performance
The 4.7-inch LCD display has good colour definition and isn’t over saturated, although it would struggle to stand up against the incredible screens seen on theSamsung Galaxy S4 and HTC One.
While not having the dazzling qualities of these two handsets it does do a fair job in showing off what’s on screen, with high-quality video footage looking impressively crisp. The Ascend may not be in line with the new generation of smartphone displays that have emerged this year but it never really leaves you feeling like you’re missing out too much.
Under the Hood
Quad-cores are now standard amongst high-end handsets and Huawei doesn’t disappoint on this front, having included a 1.5GHz chip in the Ascend P2 that is more than capable of handling anything that its OS throws at it. The handset works with impressive speed and takes little time to what you ask it to.
Also included is 16GB of internal storage, which may be a little concerning to some due to the lack of support for a microSD card. 16GB is enough for a fair amount of music but once you start filling the space up with high quality video and large apps (like some games) then you may begin to push it to its limits.
Huawei Ascend P2 Front Top
Battery Performance
The 2420mAh battery will last a day on one charge if you’re careful and stick to moderate use such as occasional web browsing, calls and texts. However, playing music for long periods of time will reduce this and particularly demanding tasks such as streaming online video and playing games with 3D graphics will cause a noticeable reduction.
Huawei has made moves to combat this, introducing a range of functions that allows you to tailor the way the handset works. For instance, there is a start up manager which allows you to stop certain functions and apps from launching as you switch the handset on and saving you from having lots of things running in the background. These are certainly effective and are a clever bit of thinking from the Chinese manufacturer.
Operating System and User Interface
Featuring skeuomorphic textures and a range of colour schemes on top of Android 4.1.2, the inbuilt themes of the Huawei’s Emotion UI give it a distinctive look, like nothing else we’ve seen on an Android handset. The look and feel of the user interface can be changed between a range of options, each tailoring app icon tiles and UI elements to suit.
Along with this, the transitons between homescreens can be altered, with a choice of animations that see icons and widgets fading into the background or squashing up against each other as you move around the UI. Wallpapers can be set to change on a timed cycle or by a shake of the device.
Huawei Ascend P2 Front UI 1
There are some downsides to this though, the biggest being that there is no app menu present. All apps have to be stored on the homescreens and although there is a potential of nine of these it could leave you wanting more if you fill them up with widgets. These features are entertaining at first but may not have long term appeal.
Camera and Video
In an age where many smartphone manufacturers are rushing to fill their native camera apps with extra features it’s refreshing to see that Huawei has not followed suit. The 13 megapixel sensor on the Ascend P2 has a number of vintage-style effects to augment  it and there’s a choice of functions which allow you distort people’s faces, but the native camera app as a whole is quite bare and minimal.
That is apart from one really good addition, that lets you  select any object within the frame and the camera will keep it in focus as you move the device around. This could be great for action shots or taking several photos of one thing from different angles. It’s a well thought out and genuinely impressive addition to the camera app.
Huawei Ascend P2 Back Camera
As for images themselves, they are very high in quality and the camera has an HDR mode to help in awkward lighting situations. Video in 1080p at 30fps is also impressive, and while it can be a little too sensitive to shaking when moving the device around it certainly produces high-end results.
Performance and Verdict
The Huawei Ascend P2 is a distinctive device with a UI that is different to anything seen on other smartphones. While its screen isn’t up to the standards set by HTC and Samsung the device feels no less premium than the Galaxy S4. Nevertheless, the Ascend P2 has some unique features and could be an interesting choice for anyone looking for a powerful Android handset.